Thursday 12 June 2014

Post unit cut off date and I'm still thinking about this citycycle thing....


Came across a very interesting idea from a chinese wholesaler that I get parts from regularly. 

Check this out for a great idea for child seats!





Now I love innovation... and this one is just a cracker. My design thoughts went with retrofitting existing bikes with seats... but this is just brilliant. 

This design allows the bike to be converted into a hand stroller for pushing through shops and pedestrian area's in addition to the city cycle tour idea.

Even the colour scheme is similar. Okay so it's not my idea, but I think it's brilliant and I recognize the application and implications citycycle can get from this. I'll be forwarding this link and recommendation scope to Brisbane City Council in regards to the product. 

It solves a number of user issues right now. 
  • Baby seat fitted - Yes. 
  • It's a bike - Yes.
  • I can take it into pedestrian zones/shops? - Yes!!!
I love it!






Saturday 7 June 2014

Final presentation for IFB103

Final Presentation and thoughts

So our final presentation went as well as we hoped.. Last weeks practice pitch showed that we were on the right track in terms of roleplaying, and whilst it was a little on the different side (Like you'd expect anything different from a man who can sell ice to eskimo's) it was quite popular and I think we all had some fun.

Sadly Peter couldn't make it for the final presentation, a small adjustment to include him via telepathic link for the game show seemed to fill the gap nicely.

Our chosen solution for the Bike helmet lockers won the most amount of 'funny' money from the rest of the group and that was all the justification we needed. We had alot of fun with the roleplay and knowing that it was the last of the presentations for the semester, we had all managed to grow into our skins a bit more and become comfortable with working in a team which responds well..

The interactive poster caused alot of confusion... what is it? why do we need it? how do we present or use it? and at the end of the day, it wasn't really even used or consulted. A little upset with the amount of work going into it and the overall attention given to it after the presentation was, well... I'm not sure if anyone looked at it. 

Anyway, here is a link to our interactive poster for   http://prezi.com/t0mawxyp8thy/?utm_campaign=share&utm_medium=copy&rc=ex0share       


I'm very happy with our chosen solution. It has revenue potential, solves a problem which is experienced by some of the users, promotes safety by including helmets in the annual subscription and most of all, it's a tangible solution to a real problem.

Our meeting minutes are available both in the interactive poster and via the links below

And our working document for our team discussions are here


How do I think our team performed this Design Challenge?

Participation by all was really great. Meetings on time and I think we had a great recipe for motivation and humour.

This time we have a good combination of contributors and I feel it shows in the quality of the presentation and the quality of the final solution. 


The testing of this solution was more theoretical than physical. In general I got good response from those I showed and discussed the helmet lockers with and positive outlook when shown the prototype 3D images I created. The quality of the prototypes really help to sell the solution and give potential stakeholders an excellent feel for what the project was to deliver. I feel this was more important in the presentation and discussions that the verbal and written explanations given. 



Final conclusion to the unit.

Overall, I've enjoyed IFB103. It wasn't what I expected when reading the course details, and as mentioned in the previous post I feel that the workshops could have been used to showcase more of the theory than it was.

For the most part, I think the first 3 lectures was enough to understand the basic theory applied in this unit and the remainder was poorly utilised. I expected a degree of group work in this unit, but the whole experience was really poorly thought out. The final result for each student is highly reliant on the other team members and this is where I feel it was let down. I believe there was too much emphesis on the presentation style and confidence of the student to a point where it was more drama class than design. 

The group assessments I fear helped those who didn't contribute more than it did help those who put in the big effort. And it wasn't unheard of for 1 or 2 people in a group to do the entire project work with the rest just along for the free ride. 

Well thats the end of IFB103 and it's been an interesting unit. Thanks for the support and listening to all of use come up with the wild and whacky solutions over the semester. Looking forward to more design units in the future as I feel this is an area I can contribute significantly.

Mark Gallon.